There are many web-based resources available that enable students to create, copy, continue and manipulate a variety of patterns. Here are some examples of the various types.
Some examples of digital drawing programs are included in the website Brain Pop.
- In Picture Maker students can create patterns simply by dragging on-screen images onto the background.
- In Draw About It they use online drawing tools to create a digital pattern. Ask students to use these tools to create patterns as an open-ended activity or as an assessment task.
Several interactive pattern games are available on the BBC website. For example, the Number Patterns activity requires students to recognise and extend some number patterns. If they are correct, a safe opens and reveals a prize. If they are incorrect, they are given a second chance. The instantaneous feedback helps students reconcile any errors and can prevent misconceptions.
Pattern Blocks is another resource that can be used to create patterns.